Saturday, 21 July 2012

WH40K 6th Edition & the Prodigal Melta Bombs....

ILX here to give you a little insight into the use of Melta Bombs in 6th Ed....


With the exception of 5th Edition Melta Bombs were always a good bet for ones ICs and sergeants, the Power Sword + Melta Bomb combo was the thinking mans choice to the Power Fist....


In 5th Melta Bombs were massively nerfed with needing 6's to hit vs. Walkers (not zombies silly) and fast moving vehicles.  So in a squad of regular Marines and only 1 model with Melta Bombs meant a powerfist or thunder hammer was a much better option for defending against Dreds or for vehicle hunting.


Now in 6th Ed the Melta Bomb will definitely return to prominence, and the Power Sword combo even more so......


The first net lists breaking out are the Chaos flying fear causing MC's lists and Tyranid Psyker MC's lists.....so I guess MC's are still the dogs nuts in 6th....Hover Flyers popular too right?


Well I've got a counter thanks to the ol' faithful Melta Bomb...


Unit 1.  IG Demolitions Vets 110pts........
4x Int 3 Str 3 PW attacks at AP3 vs. MEQ
or 10x Int 1 Str 8 "Melta" AP1 attacks hitting on 4's, perhaps with re-rolls by adding a priest...
If there was a way of making them fearless we'd be laughing....
One could even throw in a few plasma guns for rrapid firing overwatch too


Unit 2. BA DoA Jump Packing Vanguard Vets 190pts......(presuming Herioc Intervention)
4x Int 4 Str 4 (5 with FC) PW attacks at AP3 vs. MEQ
or 5x Int 1 Str 8 (9 with FC) "Melta" AP1 attacks deep stiking to within 6" of the target and now charging 2D6 at that vulnerable rear armour or that unsuspecting MC.....oh and these boys happen to know no fear....shame eh...


Let me know what you guys think....


1 comment:

  1. As always whatever the other codices can do then GK can always go one better....

    Inquisitorial Henchmen can get Melta Bombs for 9 points each, add in a DCA or two or perhaps a sword shield etc.....

    These guys will eat up MCs in squads of 12....not to mention all the other shenanigans one can pull with an Inquisitor's grenades....

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